Dashboard
Pipeline Activity
Idle๐ค AI Job Queue
Tasks queued for your AI agentsRecent Assets
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Describe This Asset
Tell the AI what this is, its role in your game, and any visual details to emphasize. The more detail you give, the better the result.
Your AI Agent Connection
Make sure your AI agent is running and has access to your game files directory.
Pre-filled from your game documents
We found matching data in your docs and filled 0 fields. Review below โ edit anything that doesn't look right.
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Game-Specific Questions
Auto-generated from your game design documents
Analyzing your game documents for relevant questions...
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Asset Comparison
Templates
Stat Roller
Select a Template
Pick a stat template from the left panel, or create a custom one. Templates define what stats your items have โ damage, defense, speed, whatever your game needs.
Rolled Items
โUE5 DataTable Preview
FDataTableRowHandleFTableRowBase entry accessible via FDataTableRowHandle in Blueprints and C++.
Base Stats
Affix Pool
Affix Rules by Rarity
Projects
Documents
Document Forge
Your game design documents live here. Start with a Game Design Document (GDD) โ it's the foundation everything else builds on.
Untitled Document
Start writing in the editor.
The AI will rewrite your text with professional game design terminology.
3D Viewer
Load an asset from your library or drag a .glb file here
Lighting
Environment
Material Override
LOD Level
Annotations
0 pinsClick Annotate to start marking areas for AI edits
๐ฆด Rig Inspector SKELETON & WEIGHTS
Inspect, test, and approve your rigged asset before export
Bone Hierarchy
0 bonesRig Quality
Rig Inspector
Load a rigged asset from the pipeline or drag a .glb file
Test Poses
Rig Details
Adjustment Notes
Select a bone in the hierarchy and describe the problem. The AI will target those specific joints.
Decision
๐ฌ ForgeAnimator MOTION CAPTURE & AI ANIMATION
Record animations with your phone, let AI enhance them, export to UE5
Animation Checklist
0 / 0Quick Add Templates
๐ฑ Camera Setup
1. Open your LiDAR motion capture app on your phone (Move.ai, Rokoko, etc.)
2. Position the phone 6-8 feet away, chest height
3. Ensure full body is visible in frame
4. Good lighting, no direct backlight
5. Press Record below, then perform the motion on your phone app
6. Press Stop, then import the captured .fbx or .bvh
Load a rigged asset to begin
Skeleton overlay
๐ค AI Exaggeration
Record a basic motion, describe the intent. AI amplifies it to match your game's feel.
Settings
Bone Flagging
If bones look wonky during playback, flag them here. AI will clean up the motion on those joints.
๐ฅ๏ธ Server Forge MULTIPLAYER INFRASTRUCTURE
Build, deploy, and manage your game's multiplayer servers
What kind of multiplayer does your game need?
This determines your entire server architecture. Choose what fits your game design.
Co-op
2โ4 PlayersFriends play together in the same world. One player hosts, others join. No dedicated server needed.
Competitive
Up to 64 PlayersFast-paced PvP or team-based matches. Requires a dedicated server for fair play and anti-cheat.
MMO / Persistent World
100+ PlayersMassive shared worlds that run 24/7. Zone-based servers, persistent databases, and complex infrastructure.
Singleplayer / Offline
1 PlayerNo server needed. The game runs entirely on the player's machine. Optional cloud saves and leaderboards.
Configure Your Server
Local Machine: Perfect for development and testing. The dedicated server runs alongside your game client. No internet required.
Supporting Services
Select the backend services your game needs. These run alongside your game server.
Matchmaking
Pair players by skill, region, and preferences. Uses Epic Online Services (free tier).
EOS Free TierVoice Chat
In-game voice communication with proximity and team channels. Vivox (built into UE5).
Vivox (UE5 Built-in)Player Database
Persistent storage for player profiles, inventories, progression, and achievements.
PostgreSQLLeaderboards
Global and regional rankings with seasonal resets and stat tracking.
EOS / CustomAnti-Cheat
Easy Anti-Cheat (EAC) integration. Prevents memory manipulation, speed hacks, aimbots.
EAC (UE5 Integrated)Cloud Saves
Player progress syncs across devices. Automatic save/restore on login.
EOS / Steam CloudGame Analytics
Track player behavior, session length, retention, economy balance, and heatmaps.
GameAnalytics (Free)Inventory System
Server-authoritative item management. Prevents duplication exploits and item manipulation.
Custom BackendText Chat
In-game text communication with global, team, and whisper channels. Includes profanity filter.
Custom / VivoxReview & Deploy
Server Configuration Summary
Estimated Monthly Cost
Note: Costs are estimates. Actual costs depend on player count, region, and provider pricing. All services marked "Free" have generous free tiers suitable for development and early launch.
๐ค What AI Forge Will Generate
Server Console
Connected Players
| Player | Ping | Zone | Connected | Actions |
|---|---|---|---|---|
| No players connected | ||||
Network Blueprint Generator
AI generates UE5 networking code based on your server configuration. These Blueprints and C++ classes handle player replication, game state sync, and server authority.
GameMode
Server-side game rules, spawn logic, match state, and round management. Runs only on the server.
GameState
Replicated game state โ scores, team data, match timer. Syncs to all clients automatically.
PlayerState
Per-player replicated data โ name, score, team, stats. Visible to all players.
PlayerController
Input handling, server RPCs for movement validation, ability activation, and UI ownership.
Character Replication
Movement replication, health sync, animation replication, damage authority, and death handling.
Inventory Replication
Server-authoritative item pickup, drop, equip, and trade. Prevents item duplication.
Session Manager
Create/find/join sessions, server browser or matchmaking integration, travel between maps.
Chat System
Text and voice chat with team, global, and proximity channels. Profanity filtering included.
Generate All
Generate the complete networking stack in one shot. AI configures everything based on your server setup.
Deployment Manager
Build your server binary and deploy it to your hosting platform. AI handles the compilation, packaging, and upload.
๐ฆ Build Server Binary
๐ Deploy to Host
Server Testing Tools
Test your server locally before deploying to production. Simulate multiple clients, stress test, and validate networking.
Launch Test Server
Start a local dedicated server instance for testing. Runs headless on your machine.
Multi-Client Test
Launch multiple game clients connecting to your test server. Simulate 2-8 players at once.
Stress Test
Flood the server with simulated connections to test performance limits and find bottlenecks.
Network Performance
Welcome to the Forge!
To start building the best game in the world, go to Account Settings and pick a subscription based on your human team size.
Already have a license key? Enter it in Account Settings to unlock everything instantly.
๐ค Account
๐ License Key
Enter your AI Forge license key to unlock all features.
๐ก๏ธ Choose Your Plan
Founder pricing โ locked forever. Pick a tier based on your team size.
Founder Pricing โ Limited